Bosses and Minibosses are types of Enemies in Derelict. These special Enemies are noticably more difficult to handle than normal Enemies.
Bosses will have visible health bars, unlike Minibosses.
Raids
Raids may be done solo or in parties.
Note that Boss Health scales with additional players.
Completing a raid will reward all players with a Treasure Box containing Crowns and Forging Stones among other drops.
Raids that are currently available are limited to: Stone Blalis, Avarus Captain, NR-02, The Veiled Paladin, and Melisande, The Oracle.
Raid Mod System
Mods can be added to repeatable dungeon bosses to spice up the fight in addition to increasing drops.
Mods are unlocked after defeating a boss once, with exception to Melisande, The Oracle.
Multipliers stack multiplicatively.
Modifiers boost drop amounts proportional to the final multiplier. For example, a 7.5x modifier will grant 7 separate rolls and an additional roll with 50% of the original item's drop chances.
Raid Modifier List
| Mod | Multiplier/Stack | Max Stacks | Description | Notes |
|---|---|---|---|---|
| Holy Vengeance | 1.54x | 1 | Enemies launch holy swords from the sky at you periodically dealing damage and applying Illumination. |
|
| Water Vortex | 1.54x | 1 | Enemies spawn water vortexes towards you, pulling you in and damaging. |
|
| Poisonous Nature | 1.43x | 1 | Enemies spawn plants nearby that create a field of poison. | |
| Stance Damage | 1.30x | 6 | Increases enemy Stance damage by 25%. |
|
| Lifesteal | 1.21x | 1 | Enemies heal for 30% of their damage dealt. |
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| Enemy Hp | 1.25x | 10 | Increases enemy Max Health by 20%. |
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| Tremors | 1.54x | 1 | Enemies release a shockwave a delay after landing a hit, damaging and flinching targets. |
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| Damage Taken | 1.15x | 6 | Increases Player damage taken from all sources by 25%. |
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| Damage Dealt | 1.25x | 6 | Decreases Player damage dealt to all enemies by 25%. |
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| Enemy Speed | 1.20x | 6 | Increases enemy Agility by 25%. |
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| Voidborne | 1.54x | 1 | Enemies gain Void Barrier - decreasing damage taken for a period of time when taking damage. Enemies also apply Corrupt. |
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| Enemy Damage | 1.20x | 10 | Increases enemy Power and Arcane by 20%. |
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| Enemy Defence | 1.25x | 10 | Increases enemy Armor and Resistance by 20%. |
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